Create 3D materials, models, and lighting environments with full control of node-based authoring. Substance 3D Designer is used across many industries and is at the heart of most video game and visual effects pipelines. Substance materials are supported in most 3D creation tools and integrate seamlessly into any workflow. Send your materials directly to Substance 3D Painter and Substance 3D Stager.
Non-destructive workflow
The node-based workflow allows for a wide range of approaches. Any step in the process can always be changed later. Try everything and adjust at any time.
An ever-growing library of content
Use hundreds of nodes and filters. Create any surface with unique random noises and patterns.
Don’t limit yourself to materials
Create parametric 3D models or combine existing elements such as curves and kitbash models. Create parametric lights for use in any Substance-enabled application.
Integrates into your workflow
Designer comes with a rich set of scripting APIs to tailor the app to your needs. Create and share powerful plugins using the built-in Python scripting interface. Create tools and utility graphs to organize your pipeline.
Software Specs
Version: 13.1.1
Activation (RG): K’ed by Monter Group
Compatibility: macOS 11 and later
Architecture: ARM
Size: 620 MB
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Previous Versions
Substance 3D Designer 12.1.1 [HCiSO] for macOS 10.14 and later
Substance 3D Designer 11.3.3 [HCiSO] for macOS 10.14 and later
Substance 3D Designer 11.2.1 [TNT] for macOS 10.14 and later
Substance Designer 2021.1.2 (11.1.2) [HCiSO] for macOS 10.12 and later
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